Blue Bayou was originally made in one week for GBJAM-8 and ranked #1 in the FUN category. Part boss rush and part crawdad simulator, players assume the role of a cornered mudbug as they face down a slew of ruthless debt collectors in the Louisiana bayou.

A game by Bokonon (Matt Lempitsky) && Yossarian
Music, consult, additional sound design by @turgidharrier (Francis Miller)

Controls - Keyboard

  • Left & Right: A & D
  • Throw/Catch Left Claw : Left Arrow
  • Throw/Catch Right Claw: Right Arrow
  • Dash: A or D + S
  • Skip Cutscenes: Enter
  • Enable/Disable Screenshake: Tab

Controls - Gamepad

  • Left & Right: Left/Right on D-Pad
  • Dash: Down on D-Pad / Left Face Button
  • Throw/Catch Left Claw: Button Face Button, Left Bumper, Left Trigger
  • Throw/Catch Right Claw: Right Face Button, Right Bumper, Right Trigger
  • Skip Cutscenes: Start
  • Enable/Disable Screenshake: Select

Additional Credits

  • Made in Gamemaker Studio 2.3
  • All art assets made in Aseprite
  • BFXR used for SFX
  • Inverse Kinematics library by Tonystr



Development log

Comments

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(+1)

Hey, congrats on getting #1 fun game in the jam! I really liked this one  :D

(+1)

Ah the music is so good